unreal.ZoneGraphDisturbanceAnnotationBPLibrary

class unreal.ZoneGraphDisturbanceAnnotationBPLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Set of utilities for dealing with Disturbance Annotation.

C++ Source:

  • Plugin: ZoneGraphAnnotations

  • Module: ZoneGraphAnnotations

  • File: ZoneGraphDisturbanceAnnotationBPLibrary.h

classmethod trigger_danger(world_context_object, instigator, position, radius, duration) None
  • Triggers Danger event at specific location.

Parameters
  • world_context_object (Object) –

  • instigator (Actor) – (optional) identifies this event coming from specific Instigator, only one danger will persist per instigator. *

  • position (Vector) – Position of the danger. *

  • radius (float) – Radius of the danger. *

  • duration (float) – Duration of the danger.