New World Building Features

Built-in workflows to help manage the complexity of designing huge open worlds.


With current-generation tech, open-world games and simulation projects quickly hit technical limits on terrain size and struggle with the increasingly complex authoring and streaming workflows needed to keep within memory and performance budgets. To meet these challenges, Unreal Engine 5 introduces built-in workflows for partitioning and streaming large levels, while easing collaboration between multiple people working in the same virtual world. With UE5, you'll have the tools to create truly expansive worlds for your players to explore, using content that scales.