Assign a Physical Material to a Physics Asset Body

How to assign a Physical Material to a specific Physics Body in a Physics Asset using the Physics Asset Editor.

If specific Physics Bodies need different Physical Materials, you can adjust them individually.

  1. Double-click a Physics Asset in the Content Drawer to open it in the Physics Asset Editor.

    Double-click a Physics Asset in the Content Browser to open it in the Physics Asset Editor

  2. Select a Physics Body.

  3. In the Details panel, in the Physics category, change the Simple Collision Physical Material.

    Change the Simple Collision Physical Material

  4. Click Save.

    Click Save

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