AGameplayDebuggerCategoryReplicator::EndPlay

Overridable function called whenever this actor is being removed from a level

Windows
MacOS
Linux

Override Hierarchy

AActor::EndPlay()

AGameplayDebuggerCategoryReplicator::EndPlay()

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h

Include

#include "GameplayDebuggerCategoryReplicator.h"

Source

/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level