EGameplayDebuggerInputMode

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h

Include

#include "GameplayDebuggerTypes.h"

Syntax

enum EGameplayDebuggerInputMode
{
    Local,
    Replicated,
}

Values

Name

Description

Local

Input handler is called on local category

Replicated

Input handler is replicated to authority category and called there