FGameplayDebuggerCanvasStrings::ColorNameEnabled

Windows
MacOS
Linux

References

Module

GameplayDebugger

Header

/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerTypes.h

Include

#include "GameplayDebuggerTypes.h"

Syntax

namespace FGameplayDebuggerCanvasStrings
{
    static FString FGameplayDebuggerCanvasStrings::ColorNameEnabled = TEXT("green");
}