Module |
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Header |
/Engine/Source/Developer/GameplayDebugger/Public/GameplayDebuggerPlayerManager.h |
Include |
#include "GameplayDebuggerPlayerManager.h" |
struct FGameplayDebuggerPlayerData
Name | Description | ||
---|---|---|---|
|
TObjectPtr< UGa... |
Controller |
|
|
TObjectPtr< UIn... |
InputComponent |
|
|
TObjectPtr< AGa... |
Replicator |