FBakeOutput

Structure containing data being processed while baking out materials

Windows
MacOS
Linux

References

Module

MaterialBaking

Header

/Engine/Source/Developer/MaterialBaking/Public/MaterialBakingStructures.h

Include

#include "MaterialBakingStructures.h"

Syntax

struct FBakeOutput

Remarks

Structure containing data being processed while baking out materials

Variables

Name Description

Public variable

float

 

EmissiveScale

Scale used to allow having wide ranges of emissive values in the source materials, the final proxy material will use this value to scale the emissive texture's pixel values

Public variable

TMap< EMaterial...

 

HDRPropertyData

Contains the resulting HDR texture data for baking out a material's property, may be empty

Public variable

TMap< EMaterial...

 

PropertyData

Contains the resulting texture data for baking out a material's property

Public variable

TMap< EMaterial...

 

PropertySizes

Contains the resulting texture size for baking out a material's property

Constructors

Name Description

Public function

FBakeOutput()