Module |
|
Header |
/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h |
Include |
#include "ShaderCompilerCommon.h" |
Source |
/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp |
void AddNoteToDisplayShaderParameterMemberOnCppSide
(
const FShaderCompilerInput & CompilerInput,
const FShaderParameterParser::FParsedShaderParameter & ParsedParameter,
FShaderCompilerOutput & CompilerOutput
)
Adds a
to CompilerOutput.Error about where the shader parameter is on C++ side.