CompileOfflineMali

Calls 'Mali Offline Compiler' to compile the glsl source code and extract the generated instruction count

Windows
MacOS
Linux

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Source

/Engine/Source/Developer/ShaderCompilerCommon/Private/ShaderCompilerCommon.cpp

Syntax

void CompileOfflineMali
(
    const FShaderCompilerInput & Input,
    FShaderCompilerOutput & ShaderOutput,
    const ANSICHAR * ShaderSource,
    const int32 SourceSize,
    bool bVulkanSpirV,
    const ANSICHAR * VulkanSpirVEntryPoint
)

Remarks

Calls 'Mali Offline Compiler' to compile the glsl source code and extract the generated instruction count