CrossCompiler::ParseSignedNumber

Windows
MacOS
Linux

References

Module

ShaderCompilerCommon

Header

/Engine/Source/Developer/ShaderCompilerCommon/Public/ShaderCompilerCommon.h

Include

#include "ShaderCompilerCommon.h"

Syntax

namespace CrossCompiler
{
    bool CrossCompiler::ParseSignedNumber
    (
        const ANSICHAR *& Str,
        int32 & OutNum
    )
}