FOpenGLFrontend::OptionalSerializeOutputAndReturnIfSerialized

Allow subclass to write out different output, returning true if it did write everything it needed

Windows
MacOS
Linux

References

Module

ShaderFormatOpenGL

Header

/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h

Include

#include "ShaderFormatOpenGL.h"

Syntax

virtual bool OptionalSerializeOutputAndReturnIfSerialized
(
    FArchive & Ar
)

Remarks

Allow subclass to write out different output, returning true if it did write everything it needed