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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/AdvancedPreviewScene/Public/AssetViewerSettings.h |
Include |
#include "AssetViewerSettings.h" |
class UAssetViewerSettings :
public UObject,
public FEditorUndoClient
Default asset viewer settings.
Name | Description | ||
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bFakeConfigValue_HACK |
This will enforce mutable CDO of UAssetViewerSettings transacted. |
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NumProfiles |
Cached value to determine whether or not a profile was added or removed |
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OnAssetViewerProfileAddRemovedEvent |
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OnAssetViewerSettingsChangedEvent |
Broadcasts after an scene profile was added or deleted from the asset viewer singleton instance |
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OnAssetViewerSettingsPostUndoEvent |
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Profiles |
End FEditorUndoClient Collection of scene profiles |
Name | Description | |
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UAssetViewerSettings() |
Name | Description | |
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~UAssetViewerSettings() |
Name | Description | ||
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UAssetViewer... |
Get() |
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FOnAssetView... |
OnAssetViewerProfileAddRemoved() |
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FOnAssetView... |
OnAssetViewerSettingsChanged() |
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FOnAssetView... |
OnAssetViewerSettingsPostUndo() |
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Save ( |
Saves the config data out to the ini files |
Name | Description | ||
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PostEditChangeProperty ( |
Begin UObject |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |