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| UEdGraphNode::PinDefaultValueChanged()
|
Module |
|
Header |
/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AssetPlayerBase.h |
Include |
#include "AnimGraphNode_AssetPlayerBase.h" |
Source |
/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AssetPlayerBase.cpp |
virtual void PinDefaultValueChanged
(
UEdGraphPin * Pin
)
Called when the DefaultValue of one of the pins of this node is changed in the editor