Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h |
Include |
#include "AnimationBlueprintEditorSettings.h" |
class UAnimationBlueprintEditorSettings : public UObject
Settings for the Animation Blueprint Editor.
Name | Description | ||
---|---|---|---|
|
bPoseWatchSelectedNodes |
If true, automatically pose watch selected nodes. |
|
|
bShowGraphCornerText |
Whether to display the corner text in an animation graph. |
|
|
OnSettingsChange |
Name | Description | ||
---|---|---|---|
|
FDelegateHan... |
RegisterOnUpdateSettings ( |
|
|
UnregisterOnUpdateSettings ( |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
Name |
Description |
---|---|
FOnUpdateSettingsMulticaster |