EAnimPoseSpaces

TODO * Automated tests * Verifying retargeted animation between different skeletons

Choose your operating system:

Windows

macOS

Linux

References

Module

AnimationBlueprintLibrary

Header

/Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h

Include

#include "AnimPose.h"

Syntax

enum EAnimPoseSpaces
{
    Local,
    World,
}

Values

Name

Description

Local

Local (bone) space.

World

World (component) space.

Remarks

TODO

  • Automated tests

  • Verifying retargeted animation between different skeletons