UK2Node_ActorBoundEvent::NodeCausesStructuralBlueprintChange

Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint

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Override Hierarchy

UK2Node::NodeCausesStructuralBlueprintChange()

UK2Node_Event::NodeCausesStructuralBlueprintChange()

UK2Node_ActorBoundEvent::NodeCausesStructuralBlueprintChange()

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h

Include

#include "K2Node_ActorBoundEvent.h"

Syntax

virtual bool NodeCausesStructuralBlueprintChange() const

Remarks

Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint