FCurveModel::GetLongDisplayName

Access this curve's long display name.

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macOS

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References

Module

CurveEditor

Header

/Engine/Source/Editor/CurveEditor/Public/CurveModel.h

Include

#include "CurveModel.h"

Syntax

FText GetLongDisplayName() const

Remarks

Access this curve's long display name. This is useful when you want more context about the curve, such as the object it belongs to, or the group (ie: "Floor.Transform.X") instead of just "X" or "Transform.X"