UK2Node_LatentGameplayTaskCall::PinDefaultValueChanged

Called when the DefaultValue of one of the pins of this node is changed in the editor

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Override Hierarchy

UEdGraphNode::PinDefaultValueChanged()

UK2Node_LatentGameplayTaskCall::PinDefaultValueChanged()

References

Module

GameplayTasksEditor

Header

/Engine/Source/Editor/GameplayTasksEditor/Classes/K2Node_LatentGameplayTaskCall.h

Include

#include "K2Node_LatentGameplayTaskCall.h"

Source

/Engine/Source/Editor/GameplayTasksEditor/Private/K2Node_LatentGameplayTaskCall.cpp

Syntax

virtual void PinDefaultValueChanged
(
    UEdGraphPin * Pin
)

Remarks

Called when the DefaultValue of one of the pins of this node is changed in the editor