FLevelEditorModule::AttachSequencer

Spawns a new sequencer tab if one doesn't exist already

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References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/LevelEditor.h

Include

#include "LevelEditor.h"

Source

/Engine/Source/Editor/LevelEditor/Private/LevelEditor.cpp

Syntax

virtual void AttachSequencer
(
    TSharedPtr< SWidget > SequencerWidget,
    TSharedPtr< class IAssetEditorInstance > SequencerAssetEditor
)

Remarks

Spawns a new sequencer tab if one doesn't exist already