ILevelEditor::OnKeyDownInViewport

Called to process a key down event in a viewport when in immersive mode

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References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/ILevelEditor.h

Include

#include "ILevelEditor.h"

Syntax

FReply OnKeyDownInViewport
(
    const FGeometry & MyGeometry,
    const FKeyEvent & InKeyEvent
)

Remarks

Called to process a key down event in a viewport when in immersive mode