SLevelViewport::CanExecuteActorUnlock

Choose your operating system:

Windows

macOS

Linux

References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

bool CanExecuteActorUnlock() const

Returns

true if clearing the current actor lock is a valid input