SLevelViewport::IsSelectedActorLocked

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References

Module

LevelEditor

Header

/Engine/Source/Editor/LevelEditor/Public/SLevelViewport.h

Include

#include "SLevelViewport.h"

Source

/Engine/Source/Editor/LevelEditor/Private/SLevelViewport.cpp

Syntax

bool IsSelectedActorLocked() const

Returns

true if the viewport is locked to selected actor