UMaterialEditingLibrary::GetVectorParameterNames

Gets all vector parameter names

Choose your operating system:

Windows

macOS

Linux

References

Module

MaterialEditor

Header

/Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h

Include

#include "MaterialEditingLibrary.h"

Source

/Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp

Syntax

static void GetVectorParameterNames
(
    UMaterialInterface * Material,
    TArray< FName > & ParameterNames
)

Remarks

Gets all vector parameter names