FBaseMeshPaintGeometryAdapter::GetMeshIndices

Returns the indices for the current LOD index in the Mesh

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Override Hierarchy

IMeshPaintGeometryAdapter::GetMeshIndices()

FBaseMeshPaintGeometryAdapter::GetMeshIndices()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/BaseMeshPaintGeometryAdapter.h

Include

#include "BaseMeshPaintGeometryAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/BaseMeshPaintGeometryAdapter.cpp

Syntax

virtual const TArray< uint32 > & GetMeshIndices() const

Remarks

Returns the indices for the current LOD index in the Mesh