FMeshPaintDilateBatchedElementParameters

Batched element parameters for texture paint shaders used for texture dilation

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Inheritance Hierarchy

FBatchedElementParameters

FBatchedElementParameters

FMeshPaintDilateBatchedElementParameters

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/TexturePaintHelpers.h

Include

#include "TexturePaintHelpers.h"

Syntax

class FMeshPaintDilateBatchedElementParameters :
    public FBatchedElementParameters,
    public FBatchedElementParameters

Remarks

Batched element parameters for texture paint shaders used for texture dilation

Variables

Name Description

Public variable

MeshPaintRender...

 

ShaderParams

Shader parameters

Overridden from FBatchedElementParameters

Name Description

Public function Virtual

void

 

BindShaders

(
    FRHICommandList& RHICmdList,
    FGraphicsPipelineStateInitializer&...,
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMatrix& InTransform,
    const float InGamma,
    const FMatrix& ColorWeights,
    const FTexture* Texture
)

Binds vertex and pixel shaders for this element

Public function Virtual

void

 

BindShaders

(
    FRHICommandList& RHICmdList,
    FGraphicsPipelineStateInitializer&...,
    ERHIFeatureLevel::Type InFeatureLev...,
    const FMatrix& InTransform,
    const float InGamma,
    const FMatrix& ColorWeights,
    const FTexture* Texture
)

Binds vertex and pixel shaders for this element