FMeshPaintGeometryAdapterForSkeletalMeshes::GetVertexColor

Returns the Vertex Color at Vertex Index from the Mesh

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

IMeshPaintGeometryAdapter::GetVertexColor()

FMeshPaintGeometryAdapterForSkeletalMeshes::GetVertexColor()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/MeshPaintSkeletalMeshAdapter.h

Include

#include "MeshPaintSkeletalMeshAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/MeshPaintSkeletalMeshAdapter.cpp

Syntax

virtual void GetVertexColor
(
    int32 VertexIndex,
    FColor & OutColor,
    bool bInstance
) const

Remarks

Returns the Vertex Color at Vertex Index from the Mesh