IMeshPainter::InputKey

Allows painter to act on specific key actions

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References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPainter.h

Include

#include "IMeshPainter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPainter.cpp

Syntax

virtual bool InputKey
(
    FEditorViewportClient * InViewportClient,
    FViewport * InViewport,
    FKey InKey,
    EInputEvent InEvent
)

Remarks

Allows painter to act on specific key actions