Choose your operating system:
Windows
macOS
Linux
| FCurveModel
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h |
Include |
#include "Channels/BezierChannelCurveModel.h" |
template<typename ChannelType, typename ChannelValue, typename KeyType>
class FBezierChannelCurveModel : public FChannelCurveModel< ChannelType, ChannelValue, KeyType >
Implementation of a bezier curve model.
Name | Description | |
---|---|---|
|
FBezierChannelCurveModel ( |
Name | Description | ||
---|---|---|---|
|
double |
GetKeyValue ( |
|
|
SetKeyValue ( |
Name | Description | ||
---|---|---|---|
|
DrawCurve ( |
||
|
GetCurveAttributes ( |
Retrieve curve attributes for this curve |
|
|
GetKeyAttributes ( |
Retrieve all key attributes that pertain to the specified input key handles |
|
|
GetKeyDrawInfo ( |
Populate the specified draw info structure with data describing how to draw the specified point type |
|
|
GetValueRange ( |
Get range of output values. |
|
|
SetCurveAttributes ( |
Assign curve attributes for this curve |
|
|
SetKeyAttributes ( |
Assign key attributes for the specified key handles |