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Module |
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Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
Include |
#include "MovieSceneToolHelpers.h" |
struct FSkelMeshRecorderState
Skel Mesh Recorder to set up and restore various parameters on the skelmesh.
Name | Description | ||
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bCachedEnableUpdateRateOptimizations |
Used to store/restore URO when recording |
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int |
CachedSkelCompForcedLodModel |
Original ForcedLodModel setting on the SkelComp, so we can modify it and restore it when we are done. |
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CachedVisibilityBasedAnimTickOption |
Used to store/restore update flag when recording |
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TWeakObjectPtr<... |
SkelComp |
Name | Description | |
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FSkelMeshRecorderState() |
Name | Description | |
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~FSkelMeshRecorderState() |
Name | Description | ||
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FinishRecording() |
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Init ( |