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Module |
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Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
Include |
#include "MovieSceneToolHelpers.h" |
struct FSpawnableRestoreState
Helper to make spawnables persist throughout the export process and then restore properly afterwards.
Name | Description | ||
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bWasChanged |
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SpawnOwnershipMap |
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TWeakObjectPtr<... |
WeakMovieScene |
Name | Description | |
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FSpawnableRestoreState ( |
Name | Description | |
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~FSpawnableRestoreState() |