SObjectBindingTags::Construct

Construct this widget. Binding cache can be retrieved through FSequencer::GetObjectTagCache()

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macOS

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References

Module

MovieSceneTools

Header

/Engine/Source/Editor/MovieSceneTools/Public/SObjectBindingTag.h

Include

#include "SObjectBindingTag.h"

Source

/Engine/Source/Editor/MovieSceneTools/Private/SObjectBindingTag.cpp

Syntax

void Construct
(
    const FArguments & InArgs,
    const UE::MovieScene::FFixedObjectBindingID & InBindingID,
    FObjectBindingTagCache * BindingCache
)

Remarks

Construct this widget. Binding cache can be retrieved through FSequencer::GetObjectTagCache()