Choose your operating system:
Windows
macOS
Linux
| IImpl
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h |
Include |
#include "KeyframeTrackEditor.h" |
template<typename ChannelType, typename ValueType>
struct TAddKeyImpl : public IImpl
If this implementation changes need to change the specializations below.
TAddKeyImpl< FMovieSceneBoolChannel, bool >
TAddKeyImpl< FMovieSceneDoubleChannel, double >
TAddKeyImpl< FMovieSceneFloatChannel, float >
TAddKeyImpl< FMovieSceneIntegerChannel, int32 >
Name | Description | |
---|---|---|
|
TAddKeyImpl |
Name | Description | ||
---|---|---|---|
|
Apply ( |
Returns whether a key was created |
|
|
ApplyDefault ( |
||
|
ModifyByCurrentAndWeight ( |