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Module |
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Header |
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h |
Include |
#include "TrackEditors/SpawnTrackEditor.h" |
class FSpawnTrackEditor : public FBoolPropertyTrackEditor
A property track editor for controlling the lifetime of a sapwnable objectTODO: Don't derive from bool property track editor here since it doesn't actually edit bool property tracks.
Name | Description | |
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FSpawnTrackEditor ( |
Creates and initializes a new instance. |
Name | Description | ||
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TSharedRef< ... |
CreateTrackEditor ( |
Factory function to create an instance of this class (called by a sequencer). |
Name | Description | ||
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UMovieSceneT... |
AddTrack ( |
Add a new track to the sequence. |
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BuildObjectBindingTrackMenu ( |
Builds up the object binding track menu for the outliner. |
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TSharedPtr< ... |
BuildOutlinerEditWidget ( |
Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor. |
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HandleAssetAdded |
Called when an asset is dropped into Sequencer. |
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SupportsSequence ( |
Returns whether a sequence is supported by this tool. |
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SupportsType ( |
Returns whether a track class is supported by this tool. |