Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/AutomatedLevelSequenceCapture.h |
Include |
#include "AutomatedLevelSequenceCapture.h" |
static const FName AutomatedLevelSequenceCaptureUIName = FName(TEXT("AutomatedLevelSequenceCaptureUIInstance"));
This name is used by the UI to save/load a specific instance of the settings from config that doesn't affect the CDO which would affect scripting environments.