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Name |
Description |
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FActorBrowsingMode |
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FActorDescTreeItem |
A tree item that represents an actor in the world |
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FActorFolderHierarchy |
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FActorFolderPickingMode |
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FActorFolderTreeItem |
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FActorHierarchy |
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FActorMode |
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FActorModeInteractive |
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FActorModeParams |
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FActorPickingMode |
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FActorSelector |
Functor which can be used to get actors from a selection including component parents |
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FActorTreeItem |
A tree item that represents an actor in the world |
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FComponentTreeItem |
A tree item that represents an Component in the world |
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FFolderKey |
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FFolderPathSelector |
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FFolderTreeItem |
A tree item that represents a folder in the world |
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FLevelTreeItem |
A tree item that represents a level in the world |
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FNumericStringWrapper |
Wrapper type that will sort FString's using a more natural comparison (correctly sorts numbers and ignores underscores) |
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FOnItemSelectionChanged |
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FPendingTreeOperation |
Structure that defines an operation that should be applied to the tree |
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FSceneOutlinerBuiltInColumnTypes |
Container for built in column types. Function-static so they are available without linking |
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FSceneOutlinerColumnInfo |
Column information for the scene outliner |
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FSceneOutlinerCommonLabelData |
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FSceneOutlinerDefaultTreeItemMetrics |
Default metrics for outliner tree items |
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FSceneOutlinerDelegates |
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FSceneOutlinerDragDropOp |
A drag/drop operation that was started from the scene outliner |
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FSceneOutlinerDragDropPayload |
Consolidated drag/drop with parsing functions for the scene outliner |
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FSceneOutlinerDragValidationInfo |
Struct used for validation of a drag/drop operation in the scene outliner |
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FSceneOutlinerFilter |
A filter that can be applied to any type in the tree |
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FSceneOutlinerFilterInfo |
Contains information used to create a filter which will be displayed as user toggleable filter |
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FSceneOutlinerFilters |
Scene outliner filters class. |
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FSceneOutlinerGutter |
A gutter for the SceneOutliner which handles setting and visualizing item visibility |
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FSceneOutlinerHierarchyChangedData |
Contains hierarchy change data. |
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FSceneOutlinerInitializationOptions |
Settings for the Scene Outliner set by the programmer before spawning an instance of the widget. |
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FSceneOutlinerItemSelection |
Stores a set of selected items with parsing functions for the scene outliner |
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FSceneOutlinerModule |
Implements the Scene Outliner module. |
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FSceneOutlinerSortHelper |
Templated helper to alleviate performance problems with sorting based on complex predicates. |
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FSceneOutlinerTreeItemID |
Variant type that defines an identifier for a tree item. |
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FSceneOutlinerTreeItemType |
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FSceneOutlinerVisibilityCache |
A struct which gets, and caches the visibility of a tree item |
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FSharedSceneOutlinerData |
Settings for the scene outliner which can be quieried publicly |
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FTextInfoColumn |
A custom column for the SceneOutliner which is capable of displaying any text based information related to items |
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FTreeItemPtrEvent |
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FWeakActorSelector |
Functor which can be used to get weak actor pointers from a selection |
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FWorldTreeItem |
A tree item that represents an entire world |
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ISceneOutliner |
The public interface for the Scene Outliner widget |
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ISceneOutlinerColumn |
Interface for a scene outliner column |
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ISceneOutlinerHierarchy |
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ISceneOutlinerMode |
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ISceneOutlinerTreeItem |
Base tree item interface |
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SSceneOutliner |
Scene Outliner widget |
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SSceneOutlinerTreeRow |
Widget that represents a row in the outliner's tree control. |
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SSceneOutlinerTreeView |
Copyright Epic Games, Inc. All Rights Reserved. |
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SVisibilityWidget |
Widget responsible for managing the visibility for a single item |
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TSceneOutlinerFilter |
Outliner filter which will be applied on items which match the specified type |
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TSceneOutlinerPredicateFilter |
Predicate based filter for the outliner |
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USceneOutlinerMenuContext |
Name |
Description |
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FCreateSceneOutlinerColumn |
A delegate used to factory a new column type |
FCreateSceneOutlinerFilter |
A delegate used to factory a new filter type |
FCreateSceneOutlinerMode |
A delegate used as a factory to defer mode creation in the outliner |
FCustomSceneOutlinerDeleteDelegate |
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FGetTextForItem |
A delegate used to factory a new TextInfo Column |
FOnActorPicked |
Delegate used with the Scene Outliner in 'actor picking' mode. |
FOnComponentPicked |
Delegate used with the Scene Outliner in 'component picking' mode. |
FOnSceneOutlinerItemPicked |
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FSceneOutlinerModifyContextMenu |
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FSceneOutlinerTreeItemMap |
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FSceneOutlinerTreeItemPtr |
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FSceneOutlinerTreeItemRef |
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TreeItemTextFilter |
Name |
Description |
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ESceneOutlinerColumnVisibility |
Visibility enum for scene outliner columns |
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ESceneOutlinerDropCompatibility |
Enum to describe the compatibility of a drag drop operation |
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SceneOutliner::ENewItemAction::Type |
Set of actions to apply to new tree items |
Name | Description | ||
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GetTypeHash ( |
Name | Description | ||
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OnHierarchyChanged |