UTextureStats

Statistics page for textures.

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Inheritance Hierarchy

References

Module

StatsViewer

Header

/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h

Include

#include "TextureStats.h"

Syntax

class UTextureStats : public UObject

Remarks

Statistics page for textures.

Variables

Name Description

Public variable

TArray< TWeakOb...

 

Actors

Actor(s) - click to select & zoom Actor(s)

Public variable

FVector2D

 

CurrentDim

Current Dimension e.g 256x256

Public variable

float

 

CurrentKB

The memory used currently in KB

Public variable

TEnumAsByte< EP...

 

Format

The texture format, e.g. PF_DXT1

Public variable

float

 

FullyLoadedKB

The memory used when the texture is fully loaded in KB

Public variable

TEnumAsByte< Te...

 

Group

The texture group, TEXTUREGROUP_MAX is not used, e.g. TEXTUREGROUP_World

Public variable

float

 

LastTimeRendered

Relative time it was used for rendering the last time

Public variable

int32

 

LODBias

LOD Bias for this texture. (Texture LODBias + Texture group)

Public variable

FVector2D

 

MaxDim

Max Dimension e.g. 256x256, not including the format

Public variable

int32

 

NumUses

The number of times the texture is used

Public variable

FString

 

Path

Texture path without the name "package.[group.]"

Public variable

TWeakObjectPtr<...

 

Texture

Texture - click to go to asset

Public variable

FString

 

Type

Texture type e.g. 2D, 3D, Cube, "" if not known, ...

Public variable

FString

 

Virtual

Is the texture virtual? Yes/No

Constructors

Name Description

Public function

UTextureStats

(
    const FObjectInitializer& ObjectIn...
)