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| FKismetCompilerContext::OnNewClassSet()
|
Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintCompiler.h |
Include |
#include "WidgetBlueprintCompiler.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp |
virtual void OnNewClassSet
(
UBlueprintGeneratedClass * ClassToUse
)