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| SCompoundWidget | ||||
| FSlateInvalidationRoot
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Dialogs/CustomDialog.h |
Include |
#include "Dialogs/CustomDialog.h" |
class SCustomDialog : public SWindow
Name | Description | ||
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Show() |
Show the dialog. This method will return immediately. |
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ShowModal() |
Show a modal dialog. |
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SLATE_ARGUMENT |
Title to display for the dialog. Optional icon to display in the dialog. (default: none) |
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IconBrush |
SLATE_ARGUMENT ( |
Should this dialog use a scroll box for over-sized content? (default: true) Max height for the scroll box (default: 300) |
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IconBrush Sc... |
SLATE_ARGUMENT |
The buttons that this dialog should have. One or more buttons must be added. Content for the dialog |
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SLATE_BEGIN_ARGS |
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IconBrush Sc... |
SLATE_EVENT ( |
Event triggered when the dialog is closed, either because one of the buttons is pressed, or the windows is closed. |
Name |
Description |
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FButton |