EEditorBuildResult

Result of a custom editor build.

Choose your operating system:

Windows

macOS

Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorBuildUtils.h

Include

#include "EditorBuildUtils.h"

Syntax

enum EEditorBuildResult
{
    Success,
    Skipped,
    InProgress,
}

Values

Name

Description

Success

Skipped

InProgress

Remarks

Result of a custom editor build.