EditorInit

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/UnrealEdGlobals.h

Include

#include "UnrealEdGlobals.h"

Source

/Engine/Source/Editor/UnrealEd/Private/UnrealEdGlobals.cpp

Syntax

int32 EditorInit
(
    class IEngineLoop & EngineLoop
)