FAnimAssetCreated

Defines FCanExecuteAction delegate interface.

Choose your operating system:

Windows

macOS

Linux

Type

typedef TBaseDelegate_OneParam< bool, TArray< class UObject * > > FAnimAssetCreated

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h

Include

#include "AnimationEditorUtils.h"

Remarks

Defines FCanExecuteAction delegate interface. Returns false to force the caller to delete the just created assets