FEdGraphUtilities::ImportNodesFromText

Imports a set of previously exported nodes into a graph

Choose your operating system:

Windows

macOS

Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h

Include

#include "EdGraphUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp

Syntax

static void ImportNodesFromText
(
    UEdGraph * DestinationGraph,
    const FString & TextToImport,
    TSet< UEdGraphNode * > & ImportedNodeSet
)

Remarks

Imports a set of previously exported nodes into a graph

Parameters

Parameter

Description

DestinationGraph

The target graph to place the imported nodes in

TextToImport

The text representation of the nodes to import

ImportedNodeSet

The set of nodes that were imported