FEdGraphUtilities::MergeChildrenGraphsIn

Moves the contents of all of the children graphs of ParentGraph (recursively) into the MergeTarget graph.

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h

Include

#include "EdGraphUtilities.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp

Syntax

static void MergeChildrenGraphsIn
(
    UEdGraph * MergeTarget,
    UEdGraph * ParentGraph,
    bool bRequireSchemaMatch,
    bool bInIsCompiling,
    FCompilerResultsLog * MessageLog
)

Remarks

Moves the contents of all of the children graphs of ParentGraph (recursively) into the MergeTarget graph. This does not clone, it's destructive to the ParentGraph