FEditorCategoryUtils::GetHiddenCategories

Returns the set of categories that should be hidden, categories that are both explicitly hidden and explicitly shown will not be included in this list (current behavior is that such categories should be shown).

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/EditorCategoryUtils.h

Include

#include "EditorCategoryUtils.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorCategoryUtils.cpp

Syntax

namespace FEditorCategoryUtils
{
    TSet< FString > FEditorCategoryUtils::GetHiddenCategories
    (
        const UStruct * Class
    )
}

Remarks

Returns the set of categories that should be hidden, categories that are both explicitly hidden and explicitly shown will not be included in this list (current behavior is that such categories should be shown). This occurs when you show a class that your parent has hidden.

Returns

The set of categories that should be hidden.

Parameters

Parameter

Description

Class

The class you want to query.