Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorUndoClient.h |
Include |
#include "EditorUndoClient.h" |
Signal that client should run any PostRedo code
Parameter |
Description |
---|---|
bSuccess |
If true than redo succeeded, false if redo failed |