FMorphTargetBinaryImport

Utility class for importing a new morph target

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Factories.h

Include

#include "Factories.h"

Syntax

class FMorphTargetBinaryImport

Remarks

Utility class for importing a new morph target

Variables

Name Description

Public variable

int32

 

BaseLODIndex

Base mesh lod entry to use

Public variable

UObject *

 

BaseMesh

The base mesh

Public variable

FFeedbackContex...

 

Warn

For outputing warnings

Constructors

Name Description

Public function

FMorphTargetBinaryImport

(
    USkeletalMesh* InSrcMesh,
    int32 LODIndex,
    FFeedbackContext* InWarn
)

Constructor

Public function

FMorphTargetBinaryImport

(
    UStaticMesh* InSrcMesh,
    int32 LODIndex,
    FFeedbackContext* InWarn
)

Constructor

Destructors

Name Description

Public function Virtual

~FMorphTargetBinaryImport()

Functions

Name Description

Public function

USkeletalMes...

 

CreateSkeletalMesh

(
    const TCHAR* SrcFilename,
    EMorphImportError* Error
)