GameModeCategory

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macOS

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/GameModeInfoCustomizer.h

Include

#include "GameModeInfoCustomizer.h"

Syntax

static FString GameModeCategory
(
    FInternationalization::ForUseOnlyByLocMacroAndGraphNodeTextLiterals_CreateText, TEXT("FGameModeInfoCustomizer"), TEXT("GameModeCategory")).ToString()
)