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| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorMeshComponent.h |
Include |
#include "MaterialEditor/MaterialEditorMeshComponent.h" |
class UMaterialEditorMeshComponent : public UStaticMeshComponent
Name | Description | |
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UMaterialEditorMeshComponent ( |
Name | Description | ||
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FBoxSphereBo... |
CalcBounds ( |
Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size. |