SComponentClassCombo

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Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h

Include

#include "SComponentClassCombo.h"

Syntax

class SComponentClassCombo : public SCompoundWidget

Destructors

Name Description

Public function

~SComponentClassCombo()

Functions

Name Description

Public function

void

 

ClearSelection()

Clear the current combo list selection

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Public function Const

TSharedRef< ...

 

GenerateAddComponentRow

(
    FComponentClassComboEntryPtr Entry,
    const TSharedRef< STableViewBase > ...
)

Protected function

void

 

GenerateFilteredComponentList()

Updates the filtered list of component names.

Public function Const

FText

 

GetCurrentSearchString()

Public function Static

FString

 

GetSanitizedComponentName

Returns a component name without the substring "Component" and sanitized for display

Public function

void

 

OnAddComponentSelectionChanged

(
    FComponentClassComboEntryPtr InItem,
    ESelectInfo::Type SelectInfo
)

Public function

void

 

OnSearchBoxTextChanged

(
    const FText& InSearchText
)

Called when the user changes the text in the search box.

Public function

void

 

OnSearchBoxTextCommitted

(
    const FText& NewText,
    ETextCommit::Type CommitInfo
)

Callback when the user commits the text in the searchbox

Public function

void

 

UpdateComponentClassList()

Update list of component classes

Classes

Name

Description

Public struct

FArguments

Protected struct

FComponentClassFilterData

Internal data used to facilitate component class filtering